Games

The developers of Star Wars Outlaws talked about world building

The developers of Star Wars Outlaws talked about world building

Ubisoft and Lucasfilm Games have released a new behind-the-scenes video for Star Wars Outlaws, which you can watch below. Announced in June and developed by Ubisoft Massive, the open-world game unfolds between the events of «The Empire Strikes Back» and «Return of the Jedi».

The game is set between the events of «The Empire Strikes Back» and «Return of the Jedi».

It tells the story of Kay Vess, an aspiring misfit looking for freedom and the means to start a new life, and her companion Nix. In a recent interview, Star Wars Outlaws creative director Julian Geraty said that the size of the game’s planets could be equivalent to the size of two or three zones in Assassin’s Creed Odyssey.

The game’s planets could be equivalent to the size of two or three zones in Assassin’s Creed Odyssey.

He also said that all planets and locations are created «manually» meaning «we did not procedurally generate an entire planet». According to Steve Blank, director of content and strategy for the Lucasfilm franchise, a new location called Toshara «was created from scratch, based on a roguelike fantasy».

A new location called Toshara «was created from scratch, based on a roguelike fantasy.

Star Wars Outlaws is scheduled for release in 2024 for Xbox Series X/S, PS5 and PC via Ubisoft Connect.

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