Xbox launches ‘Copilot for Gaming’ AI assistant

Xbox believes artificial intelligence can improve the gaming experience. In an official podcast this morning, the company announced its new assistant, Copilot for Gaming. This AI assistant, available for consoles, mobile devices, and possibly PCs, promises to help users with various aspects of the gaming experience, from selecting new games to continuing existing ones and perfecting skills in games that require mastery.
Fatima Kardar, Xbox’s CVP of Gaming AI, and Jason Ronald, VP of Next Generation, talked about the new assistant’s features in a podcast. Copilot for Gaming involves solving common problems players encounter, such as helping them revert to old saves or overcoming difficulties in first-person shooters.
Copilot for Gaming is aimed at multi-device and will work on both consoles and the Xbox mobile app. While exact details regarding PC support weren’t given, given the mention of Xbox’s “Play Anywhere” initiative, we can expect the assistant to appear on PCs as well. Given that new generations of gamers often use multiple devices simultaneously, Xbox is committed to providing a universal experience.
At the same time, Xbox is committed to providing a universal experience.

The Copilot for Gaming features are currently in development, and there are no confirmed details about them yet. However, Kardar and Ronald have presented some ideas, including providing personalized in-game recommendations, the ability to resume progress from saves, and tips while playing games like Overwatch – from character selection to gameplay bug analyses.
Copilot for Gaming
Copilot for Gaming promises at least ten unique features. Some will expand on existing features, such as downloading saves from Xbox via the mobile app or new games, while others will be game-specific. For example, in Minecraft, Copilot will be able to help track down resources that may have been missed. Ronald added that the assistant will also help select new game styles and characters based on player preferences.
Although Xbox’s claims about Copilot should be interpreted with caution, as none of the features are finalized or ready to launch, the project could highlight some innovative ideas in gaming AI. Razer’s Ava and Nvidia’s G-Assist projects, which were previously announced as concepts, have some similar aspects, but they lack the functionality provided by Copilot, including support for saves and game recommendations.