Grand Theft Auto 6: features, performance and possible price
The interest in the highly anticipated Grand Theft Auto 6 continues to grow, and with it, so does the discussion about the game’s technical specs and price. Recent statements from a former Rockstar Games animator and leaks about the price are only fueling fans’ curiosity.
Performance on consoles and PC
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Rockstar’s former animator Mike York, who worked on GTA 5 and Red Dead Redemption 2, has shared his thoughts on the possible performance of GTA 6. In an interview for the Kiwi Talkz podcast, he noted that the game will likely run on consoles at a steady 30 frames per second (fps).
He said Rockstar’s priority will be to ensure stable framerates. Performance could reach 40 or even 50 fps on occasion, but stable 60 fps on PlayStation 5 and Xbox Series X is unlikely without the use of AI upscaling or other optimization techniques.
He said the game will run at 40 or even 50 fps on the PlayStation 5 and Xbox Series X.
PC owners with powerful hardware will likely be able to enjoy higher frame rates after the game’s release.
Possible price and release date
An equally debated issue has been the possible price of GTA 6. Industry analyst Matthew Ball suggested that the standard version of the game could cost around $100. This is due to the increasing costs of developing next-generation games.
And that’s why it’s so expensive.
In addition, a leak from Spanish retailer XUruguay indicated a possible release date of September 17, 2025, exactly 12 years after GTA 5 debuted. Though the entry was soon deleted, fans believe this is either a real date or speculation based on the previously announced fall release window.
Fanatics.
What’s in store for players?
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With graphical improvements and the possible use of AI technology, GTA 6 promises to be one of Rockstar’s most technically advanced projects yet. We can only hope that expectations will be met, both in terms of the game’s quality and its accessibility to a wide range of players.