Spyro Reignited Trilogy review: what a remake of a famous franchise of the past should look like

In Spyro Reignited Trilogy, the creators have brought back the original charm of the first three adventures of the famous PlayStation hero. With modern, vibrant graphics, a re-recorded soundtrack and a few «magical» improvements, this updated trilogy is a reminder of why such charming platformers were – and still are – beloved by those who played Spyro back on the PS1.
An updated trilogy is the perfect reminder of why Spyro was – and still is – beloved by those who played it on the PS1.

How the new Spyro feels
Toys for Bob has done an excellent job of recreating the feel of driving Spyro. His jumping, sliding, and running feel just like the original, but with modern animations. They didn’t make changes to the gameplay in places where it already worked perfectly. The levels are still just as fun to play through thanks to Insomniac Games’ original design, but Toys for Bob has brought a modern depth and liveliness to them.
The levels are still fun to play thanks to Insomniac Games’ original design, but Toys for Bob has brought a modern depth and liveliness to them.

Flying levels are stunning with colorful vistas, glistening ice in frozen tundras, and characters both friendly and hostile, as if descended from cartoon footage. The only annoyance is — the constant loading between levels, which was also the case in the Crash remake.
The only thing that is annoying is the constant loading between levels.
A little bit about Spyro’s gameplay and improvements
.
Luckily, Toys for Bob have made sure the gameplay and graphics live up to the nostalgic memories of Spyro on the PS1. Simple changes like motion and camera controls with analog sticks make the game even more enjoyable.
Additional tweaks such as motion and camera controls with analog sticks make the game even more enjoyable.
Navigating worlds and solving puzzles still works great, and Insomniac’s original design is preserved and even enhanced by the new graphics. Keeping the levels cleaner and more accurately placed than the original makes it easier to find secret side quests and solve puzzles created over two decades ago.
It’s also easier to find secret side quests and solve puzzles that were created over two decades ago.
Some of the new graphics are still in place.

Together with the improved controls, collection tracking tools have been added to the game. Guides, present in all three games (a concept first used only in “Ripto’s Rage”), allow you to collect gems, figurines, eggs, and more, as well as keep a record of your progress through each level.
The game’s new guides are now available in all three games.
Everything is nostalgic
It makes me want to go back again and explore every inch of these worlds, because the whole trilogy is excellent. And it’s not just the noticeable updates, it’s the small details that breathe life into everything. The monks in Ripto’s Rage take selfies, and the cowardly enemies in Sunny Villa are much sillier scaredy-cats.
They’re not the only ones in the trilogy, but they’re a lot more silly, scaredy-cats.

I also liked the updated dragons from the original Spyro. What was once just a set of repeating models has now turned into a unique design for each dragon. Some wear watches on their belts, headscarves and wrists, while others with artistic taste decorate the halls of their homes with paintings. All of this is complemented by an updated soundtrack. Toys for Bob retains the iconic tunes and adds a rich soundtrack.

Spyro’s three adventures take about 20 hours to complete, 100% playthrough — 30-40. Adults will have an easier time getting through all of them, but I think kids who are experiencing these specific Spyro adventures for the first time will find a lot to enjoy.
These three adventures are a great way to get through them.